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Which brings us to today. We've now advanced from realistic 3D to slightly prettier 3D and... even slightlier prettier 3D with slightly better reflection effects and slightly better animated water ripples and - oh, look This game has the most realistic fog yet

See the problem?


I kinda do, in that there are certain game types that have reached or are approaching perfection.  When it comes to running around corridoors blowing creatures away, the increases are slowly incremental, not revolutionary.

Games have to be doing something different to pull people in - the trend has to be _away_ from realism and towards the strange, the unusual, the stylised.

Rest of article here (funny and thought provoking, if wrong).

Date: 2004-03-12 04:23 pm (UTC)
From: [identity profile] wolflady26.livejournal.com
I, for one, wish games would refocus on their storylines instead of simply how they look.

I love pretty graphics but I fall all over great plots.

Date: 2004-03-12 05:15 pm (UTC)
From: [identity profile] blackmanxy.livejournal.com
I wish more companies would realize that they can pursue more than one goal at a time. It's a sad state of affairs that at least half the games out there focus on only one of graphics, gameplay, innovation, or story, and the vast majority of the rest only have two or three of those things going for them.

Date: 2004-03-13 04:12 am (UTC)
From: [identity profile] wolflady26.livejournal.com
Very true.

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