Date: 2011-03-07 11:35 am (UTC)
From: [identity profile] bart-calendar.livejournal.com
That trailer is awesome.

Date: 2011-03-07 06:08 pm (UTC)
From: [identity profile] marrog.livejournal.com
I would dearly like to unsee it please.

Date: 2011-03-07 02:25 pm (UTC)
From: [identity profile] anton-p-nym.livejournal.com
I have to agree with the adventure game article... they crawled up their own [backsides] with their increasingly abtruse puzzle "solutions" and excessive linearity in their attempts to be clever.

I think the niche has been occupied with role-playing games, who these days usually have the added merit of multiple solutions. (Or at least if there's a "One True Solution" to a problem it usually is better set up and makes a lot more sense.)

-- Steve has noticed he has a lot less patience with old adventure games than he once had... he'd like to think it's exposure to better solutions rather than a diminishing attention span.

Date: 2011-03-07 02:44 pm (UTC)
From: [identity profile] ninebelow.livejournal.com
I saw a trailer for a porn parody of Deal Or No Deal the other day and now none of them surprise me.

Date: 2011-03-07 05:46 pm (UTC)
From: [identity profile] woodpijn.livejournal.com
Adventure games are "not quite dead yet" - Telltale Games are making sequels to the Lucasarts classics like Monkey Island and Sam & Max, which I (as a big fan of the originals) think are as good or even better.

I agree with the article author that the puzzles in Gabriel Knight 3 sound bad. I've played Gabriel Knight 2, and thought the story was good but the puzzles were a bit flawed, and it sounds like 3 is worse. IMO the best games are the Lucasarts ones, and others in that style (e.g. Teen Agent, Flight of the Amazon Queen).

I think adventure game puzzles are like cryptic crossword clues. With the bad ones, you think "Well, I guess it could be X", and it might or might not be, and either way you feel unsatisfied. With the good ones, as soon as you think of X, you think "Yes! Perfect!" and feel sure it has to be right even before you actually verify it.

Date: 2011-03-08 10:09 pm (UTC)
From: [identity profile] undeadbydawn.livejournal.com
Apple have hinted that the Air is, in fact, the post-PC device.
Jobs has commented that manufacturers now rushing to release tablets as 'post-pcs' are somewhat missing the point. Your tablet isn't supposed to be your main device. Especially if it has an OS that isn't actually designed for tablets.

Date: 2011-03-08 10:56 pm (UTC)
From: [identity profile] undeadbydawn.livejournal.com
ok

then yes, requiring a pc would make that a bit odd

Date: 2011-03-08 11:00 pm (UTC)
From: [identity profile] undeadbydawn.livejournal.com
hmm.

that won't really be possible until iDevices can act as standalones. That won't happen until Apple sorts out its Cloud strategy.
Given word of the new datacentre and MobilMe upgrade, that may be relatively soon. It still needs near ubiquitous wifi access though, which is nowhere near as close

Date: 2011-03-08 11:02 pm (UTC)
From: [identity profile] undeadbydawn.livejournal.com
replace 'possible' with 'practicable'

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