andrewducker: (ZOMG!)
[personal profile] andrewducker
I can now download TV faster than I can watch it.

I can download a 2GB game in half an hour (the new, free, Alien Swarm from Valve).

What would I gain from having a faster internet connection? Is there something I'm missing?

I guess downloading HD TV faster than I can watch it, or 3D HD TV. But that doesn't seem terribly important to me at the moment.

Date: 2010-07-20 07:56 am (UTC)
From: [identity profile] a-pawson.livejournal.com
Damn city dwellers with your shiny technology. There are still those of us out in the sticks often struggle to stream a youtube video. Although we're not the worst, there are places only a few miles from here that still cannot get broadband and are limited to dialup.

The most bandwidth intensive application I can think of would be live streaming Blu-Ray quality video, which can use up to 54Mbit/s. Most likely the improvements required to make that a reality will be in the exchanges, so that if everyone in your area decides to watch a movie simultaneously the bandwidth is there to support that.

Date: 2010-07-20 09:05 am (UTC)
From: [identity profile] a-pawson.livejournal.com
Roughly 7% of households still use dialup internet according to the ONS. That data is almost a year out of date, so presumably the number has fallen since then.

Date: 2010-07-20 10:57 am (UTC)
From: [identity profile] andrewhickey.livejournal.com
Not just places out in the sticks. I live in a city, but a couple of miles away from the exchange, and it's all crappy copper wire between there and here, so while I'm theoretically on (and paying for) 2Mb/s I'm lucky if I get 200k/s. Lucky I don't want to watch much video, really...

Date: 2010-07-20 09:20 am (UTC)
From: [identity profile] drdoug.livejournal.com
What would I gain from having a faster internet connection? Is there something I'm missing?

Well, if we just stick to the TV stuff, there's convenience. I've been able to download music and audio faster than I can listen to it for aaaaages, but it's still handy to be able to, say, sync several hours' worth of podcasts to a mobile device in a matter of minutes. And that's still true despite the fact that my mobile device now has bandwidth close to or above music/audio streaming speeds most of the time: connectivity is still patchy, especially on long journeys.

And wouldn't you rather be able to play a large new game after half a minute's rather than half an hour? Or have it downloading while you watch TV.

It's good to be content with what you have. Indeed, it's the only workable recipe for being content. But betting against the desire for greater bandwidth has not been a good one in the last fifty years or so, and I don't see any sea-change happening here. We'll think of compelling things to do with it soon enough.

Date: 2010-07-20 11:30 am (UTC)
From: [identity profile] drdoug.livejournal.com
if it could download the bits I needed to start playing inside three minutes, and then download the rest in the background while I played, that would be even better

Certainly would be good! You'd be halfway to solving the halting problem. :-)

Actually, thinking about it, steps in that direction would require far less fundamental revolutions in computer science than solving the general case completely, and would still be pretty cool. Breaking a game in to chunks that you down/load in turn has been happening since the early 80s. And loads of games have a structure where you can fairly straightforwardly sequence a lot of it after you've downloaded the base engine. And a step up from that, all that nifty stuff that's happened in the last 10-20 years on processor pipelining and cacheing might transfer to a cloudy architecture.

Date: 2010-07-20 11:34 am (UTC)
From: [identity profile] drdoug.livejournal.com
not a real problem

You are of course right. In our current environment, fretting about bandwidth above about 5 meg is emphatically the sort of thing that the Twitterverse calls a #firstworldproblem

Date: 2010-07-20 09:28 am (UTC)
From: [identity profile] bracknellexile.livejournal.com
Bandwidth and 'net speeds aside, Alien Swarm looks shiny! *goes to download and hopes his laptop can run it* :)

Date: 2010-07-20 10:28 am (UTC)
From: [identity profile] bracknellexile.livejournal.com
Just tried it for 15 minutes in the offline practice mode while on a teabreak. Does exactly what it says on the tin! Top-down Gauntlet-style Aliens shooter with the character classes (tank, medic, tech etc) of a Team Fortress.

Nothing groundbreaking but very pretty for a top-downer and just damn good fun. The mini-map is a motion sensor for those, "It's inside the room!!" moments and when they come at you in bucketloads you really do just get the urge to hold down the trigger, stand there and go, "Aaaaaaaaarrrrrrrrrrrrgggghhhhhh!" until either they all die or you run out of ammo and get swamped :)

Date: 2010-07-20 11:14 am (UTC)
From: [identity profile] kurosau.livejournal.com
It sounds like your internet connection is sufficient for modern speeds. However, that says nothing of future bandwidth requirements.

Date: 2010-07-20 11:44 am (UTC)
From: [identity profile] kurosau.livejournal.com
Nah. More complex software, higher res TV, synchronized connections to online databases, etc, etc, and so forth.

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From: [identity profile] kurosau.livejournal.com - Date: 2010-07-20 11:50 am (UTC) - Expand

Date: 2010-07-20 11:30 am (UTC)
From: [identity profile] momentsmusicaux.livejournal.com
Oooh oooh Alien Swarm!

Must see if it runs on Mac / my ancient PC. If so, you're on for a game :)

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Date: 2010-07-20 12:03 pm (UTC)
darkoshi: (Default)
From: [personal profile] darkoshi
You could have multiple people in your household, each downloading or streaming a different HD video stream.

Date: 2010-07-20 01:27 pm (UTC)
From: [identity profile] pete stevens (from livejournal.com)
Improved latency makes the Internet much more responsive. Try 1Gbps delivered over ethernet - it's much more responsive than 20Mbps cable / 10Mbps ADSL because the latencies are ~1ms rather than 10-20ms

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From: [identity profile] pete stevens - Date: 2010-07-20 02:08 pm (UTC) - Expand

Date: 2010-07-20 01:36 pm (UTC)
From: [identity profile] broin.livejournal.com
What would you....?

Get the fuck out of here. More = better. :p

What if you were downloading Blu-Ray quality rips? Or what if you+Julie were watching different tv? We have 12Mb and streaming HD tv combined with QuakeLive gets clogged.

About 10 years ago, when we got ISDN, I was downloading 30Mb Simpsons episodes in about 20 minutes. :)

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Date: 2010-07-20 05:19 pm (UTC)
matgb: Artwork of 19th century upper class anarchist, text: MatGB (Default)
From: [personal profile] matgb
What would you gain? No idea.

LArge collaborative projects could be done much more easily though. Example, currently, I and Jennie are both thinking of running for Federal Policy Committee (the people that write the manifesto).

They mostly meet in person, and mostly meet in London. Imagine being able to have a fully collaborative version of the manifesto, for example, with all the separate sections, fully artworked but still being worked on, with changes tracked.

Most modern PCs struggle on their own with larger sized publication formats, let alone making them all collaborative.

It could make genuine meetings possible, teleconferencing that doesn't suck. Hell, holographic 3d displays, we could 'meet' without leaving the rom, and not rely on crappy lowbit skype displays or similar.

10 years ago I was resistent to getting a mobile phone, utterly pointless, my watch stored enough phone numbers, etc.

Now my phone is more powerful than my then PC. What do I use it for? Stuff I'd never imagined possible ten years ago.

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Date: 2010-07-20 06:17 pm (UTC)
From: [identity profile] johncoxon.livejournal.com
You can't tell what's coming. There will almost certainly be technologies introduced that require far, far faster Internet connections than those currently readily available, but it's a fool's game trying to work out what they'll be. In twenty years we might be shopping via virtual reality requiring fully realistic 360° environments with which we can interact completely and which stream to our computers on-the-fly. These would require connections that are orders of magnitude faster than the ones currently available.

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