Day

Jun. 22nd, 2005 09:13 pm
andrewducker: (Whoa!)
[personal profile] andrewducker
Got phoned at home at 8:30 because nothing was quite working right.  So I gave instructions to get testing going and hurried to work, arriving half an hour early (9:30).

Spent the morning fixing a couple of large problems - mostly down to inadequate specifications mixed with inadequate understanding on my part.  All fixed by lunchtime though.

The afternoon was spent in a flurry of tiny bugs, getting things ironed out so that the system was ready to go into production.  Then suddenly at 4:30 it all just worked, and I just completely deflated.  No big climax - just a bunch of form-filling to get it moved into production over the next 24 hours.

So I wandered out at 5-ish, into a gorgeous day, texted Erin to meet me when she got out of her film-stuff at 6, and lay in the grass at the top of Easter Road until she did (apart from a short trip into Hugh's to borrow his toilet and pick up Gloom, which he'd ordered for me last week).  Then we wandered down to Holyrood park and lay in the sun trying to stop the cards blowing away (I was beaten 90-40).

Then off to Sainsburies to pick up a few essentials (Ed being away has illuminated a few points in my life - apparently toilet roll doesn't magically appear in the bathroom by itself) and a walk home (with phone calls to Lilian and my parents to keep me amused) to a cat that seems delighted to see me.

Now to sort out a few things around the flat before bedtime...

Date: 2005-06-22 08:17 pm (UTC)
From: [identity profile] wolflady26.livejournal.com
Oooh, Gloom looks nifty. Have you played it yet?

Date: 2005-06-22 10:00 pm (UTC)
From: [identity profile] wolflady26.livejournal.com
Oh - ahha! Careful reading takes you far, I guess :D

So on a scale of interesting to amazing, how is it? I guess it isn't less than interesting, or you wouldn't have wanted your own copy.

Date: 2005-06-22 10:16 pm (UTC)
From: [identity profile] wolflady26.livejournal.com
Hrrm. It's a nifty-sounding game, I wonder how well it would fit in with my group of friends.

Date: 2005-06-22 11:46 pm (UTC)
From: [identity profile] broin.livejournal.com
Very well. Played it a bunch, and it's best with large groups. If you have more than two friends, you'll be fine.

Plus, y'know, the premise that you have to make the people die in misery is one we can all relate to.

Date: 2005-06-23 06:36 am (UTC)
From: [identity profile] wolflady26.livejournal.com
*lol* Yes, it's kind of disturbing that that is rather appealing ;)

Date: 2005-06-23 08:01 am (UTC)
From: [identity profile] laserboy.livejournal.com
Gloom is good. I assume it was R & C that were talking about it? (We played it a few weeks ago). The story element works really well with the right people, so basically any roleplayers are set. :)

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