Interesting Links for 07-02-2012
Feb. 7th, 2012 11:00 am- The 25 Most Awkward Cat Sleeping Positions (The Cuteness - it burns!)
- U.S. drones targeting rescuers and mourners
- Government rejects pardon request for Alan Turing
- Narrative is not a game mechanic - on computer games, feedback and structure. Fascinating stuff.
- You Can’t Copyright Porn, Harassed BitTorrent Defendant Insists (May even have a case too)
- Zap your brain into the zone: transcranial direct current stimulation has some very interesting effects
no subject
Date: 2012-02-07 11:29 am (UTC)no subject
Date: 2012-02-07 11:37 am (UTC)no subject
Date: 2012-02-07 12:55 pm (UTC)no subject
Date: 2012-02-07 01:14 pm (UTC)Mind you, Mewsli does a good Tabby Rug and Dommy does an excellent Elongated Ginger Cat.
Dommy_nick
no subject
Date: 2012-02-07 01:22 pm (UTC)I don't play a lot of computer games so my experience is a little limited but thinking about Civilisation and Quake and Portal I see where he's going with most of it.
no subject
Date: 2012-02-07 03:57 pm (UTC)no subject
Date: 2012-02-07 04:41 pm (UTC)the man is one of the greatest heroes in the history of mankind. the authors of that law among the greatest villains.
/sigh/
no subject
Date: 2012-02-07 04:55 pm (UTC)no subject
Date: 2012-02-07 05:06 pm (UTC)A pardon is distinct from a retrospective quashing of a conviction. The latter would mean that you'd decided he had not in fact committed the crime after all, and that would indeed be inaccurate in Turing's case. But a pardon says (or can say) that you think he did commit the crime but nonetheless should not be, or should not have been, punished for it. So it's missing the point to argue that a pardon would not be appropriate because he did it.
If someone was punished cruelly and tragically for breaching a law that should never have been on the books in the first place, that would seem to me to be excellent cause for a pardon in moral terms. And if they were also a media-friendly war hero, it would seem excellent cause in PR terms too!
no subject
Date: 2012-02-07 05:11 pm (UTC)no subject
Date: 2012-02-07 11:08 pm (UTC)this is precisely why I disagreed with - while understanding the reasoning for - every decision Jack Straw ever made.
Legally justified, morally contemptible.
no subject
Date: 2012-02-07 11:32 pm (UTC)no subject
Date: 2012-02-08 12:00 am (UTC)so I'll stfu :)
no subject
Date: 2012-02-08 12:17 am (UTC)no subject
Date: 2012-02-08 09:56 am (UTC)no subject
Date: 2012-02-07 07:14 pm (UTC)no subject
Date: 2012-02-07 10:34 pm (UTC)It's entirely possible to play Call of Duty: Black Warfare Modern Medal of Battlefield, Portal or Skyrim with all the dialogue and subtitles off and ignore the intended narrative, playing it simple as a series of challenges or even creating your own narrative. The example of someone living as an NPC in Skyrim would be a good one, since this is a game that has a strong narrative, but you can entirely avoid it, and create your own, that the game world does nothing to reinforce in any way. Or Minecraft, where the narrative imperative of explore/mine/build/survive is not even mentioned in-game, it's only really discussed in out of game trailers.
Portal and Portal 2 both tell a story very well. They have an incredibly well-constructed narrative. On the other hand, they also have good gameplay. The two complement each other, but are very different things.
That said, I like it when there is subtle narrative in situations where you would not expect it. There's a clear story within some of the multiplayer maps in Call of Duty games, if you go looking, for example.