andrewducker: (Jesus!)
[personal profile] andrewducker
Over here you can see Far Side cartoons done in a photorealistic style. What's interesting is that they just aren't as funny as the original. It's now clear to me that Larson's clear, simplistic style contributes a lot to the humour of the strip.

versus

Which reminds me of Zelda: The Wind Waker. Which a lot of people complained about the art style because it was simple, cel shaded and cartoony. This was unpopular because lots of people think that new, modern games ought to be getting closer and closer to photorealism rather than aiming for some kind of thematic artistic unity. What I loved about Wind Waker was that it revelled in its identity as a game - items only existed if you could interact with them - there was none of the usual disconnect between the visual environment and what you could play with, because everything was iconic - a representation of its function - pretty, but there because it was part of the process you were going through. But no, because it didn't look "real" the players rebelled.

And while I like Twilight Princess it lacks a certain amount of the simplistic purity that its direct predecessor had:

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