Doom3 thoughts
Aug. 14th, 2004 11:05 amIt's pretty, very pretty. The lighting, movement and textures are all incredibly well used. It looks better than any other game I've played.
It's dark, very dark. I don't know if this is going to continue to be the case, but so far I've been constantly swapping from the torch to my current weapon and back. I frequently have to shot blindly because the enemy is over 5 feet away and the room is too dark to see that far.
It's flexible, very flexible. Monsters can now come out of walls, through stairs, from ceilings, etc. There's just so much more flexibility as to where you can be surprised from.
It's scary, very scary. We may have 4000 years of civilisation behind us, but turn the lights off and have a demon leap out at you and it's _still_ brown-trousers time. People have complained that the techniques of scaring people haven't changed since the original Doom, but I'm willing to be that that's because my hindbrain hasn't changed in a few hundred-thousand years either.
I'm running it at 1024x768 in Medium quality on an Athlon 2400 with 512MB of RAM and an ATI 9600. The game looks gorgeous at 640x480, so those of you with a lower spec machine should still give it a go...
It's dark, very dark. I don't know if this is going to continue to be the case, but so far I've been constantly swapping from the torch to my current weapon and back. I frequently have to shot blindly because the enemy is over 5 feet away and the room is too dark to see that far.
It's flexible, very flexible. Monsters can now come out of walls, through stairs, from ceilings, etc. There's just so much more flexibility as to where you can be surprised from.
It's scary, very scary. We may have 4000 years of civilisation behind us, but turn the lights off and have a demon leap out at you and it's _still_ brown-trousers time. People have complained that the techniques of scaring people haven't changed since the original Doom, but I'm willing to be that that's because my hindbrain hasn't changed in a few hundred-thousand years either.
I'm running it at 1024x768 in Medium quality on an Athlon 2400 with 512MB of RAM and an ATI 9600. The game looks gorgeous at 640x480, so those of you with a lower spec machine should still give it a go...
no subject
Date: 2004-08-14 03:34 am (UTC)no subject
Date: 2004-08-14 03:39 am (UTC)Official minimum specs are:
* A 1.5-gigahertz Intel Pentium 4 chip or AMD Athlon 1500;
* 384 megabytes of memory;
* Two gigabytes of hard drive space;
* An nVidia GeForce 3 or better; or an ATI 8500 or better.
no subject
Date: 2004-08-14 04:02 am (UTC)Depending on your motherboard, it might not be too expensive to upgrade. You probably can install an Athlon XP 1800+, another 256mb RAM, and score an nVidia FX card for not too much money. It's also supposed to come out to the XBox.
no subject
Date: 2004-08-14 04:06 am (UTC)