Id Tech 5 [Rage] and the Epic Game Engine [Gears of War] have never failed to amaze me with how beautiful some scenes can be rendered.
Two things that both these companies excel in that others never seem to match. Id games since Quake3 can have areas of no detail you dont want to go into. Dark doorways that slow the player down instead of rushing straight in. The Gears of War series environments seem to be more solid than any other game.
True story - I played the first 20 minutes of Doom3, reached a doorway into darkness with something growling on the other side of it, saved the game, quit, and didn't go back. Damned if I was going any further down that tunnel.
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Date: 2010-05-25 09:42 am (UTC)Well.. I guess THAT won't be running on my PC. :)
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Date: 2010-05-25 10:04 am (UTC)no subject
Date: 2010-05-25 10:17 am (UTC)no subject
Date: 2010-05-25 10:26 am (UTC)no subject
Date: 2010-05-25 10:27 am (UTC)no subject
Date: 2010-05-25 02:35 pm (UTC)no subject
Date: 2010-05-25 10:14 am (UTC)Two things that both these companies excel in that others never seem to match. Id games since Quake3 can have areas of no detail you dont want to go into. Dark doorways that slow the player down instead of rushing straight in. The Gears of War series environments seem to be more solid than any other game.
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Date: 2010-05-25 10:18 am (UTC)no subject
Date: 2010-05-25 10:20 am (UTC)(and you didnt even find the doorway that wee skitterish bastard comes out along the ceiling)
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Date: 2010-05-25 11:48 am (UTC)But seriously - that is beautiful work.