Active Entries
- 1: History Repeating Itself (Labour and ID cards edition)
- 2: Interesting Links for 06-06-2025
- 3: Interesting Links for 07-06-2025
- 4: The Sickening Has Me
- 5: Interesting Links for 05-06-2025
- 6: Interesting Links for 04-06-2025
- 7: Why does Edinburgh Council hate cars?
- 8: Interesting Links for 02-06-2025
- 9: Interesting Links for 03-06-2025
- 10: Some thoughts on the UK and immigration
Style Credit
- Style: Neutral Good for Practicality by
Expand Cut Tags
No cut tags
no subject
Date: 2024-10-11 04:49 pm (UTC)4) Still doesn't answer the more important issue mentioned at the beginning of the article. It's not 20% less revenue if you pirate a game you had no intention of buying legally 2) you pirated the game but didn't play it (and wouldn't have bought it) and doesn't tell us whether pirates also spend money on other games legally (like we know people who pirated music 10+ years ago also spent lots of money legally). Also the article doesn't report on players who chose not to buy DRM games or who buys DRM-free versions when they exist. I would really like to know if this is inconsequential (it definitely is for games like FIFA but what about less popular ones?).