Because we're all downloading music, are we then spending more of our disposable income elsewhere?
The only increase the last few years appears to be in games - presumably down to the rise of things like the Wii possibly coupled with a thought process of, "I could buy a couple of albums or buy a game. I'll download the albums," which would usually result in more money being spent overall if 2 albums = £20 and a game = £35-40.
There'll be some of that, certainly. But games have gone ever-more mainstream over the last few years, and that'll be taking a bite out of our expendable cash.
So downloading is not reducing entertainment spending, just diverting it to different areas. Presumably if music downloading stopped, the overall expenditure wouldn't change much, it would just shift back to a bigger music share and a smaller games share.
I'm amazed the RIAA haven't tried to get money out of the games companies yet cos they'll probably feel they're entitled to it :)
It's an interesting question of where the line would be drawn if there was no illegal downloading. Almost certainly not back where it was a few years ago.
And with services like Spotify/Last.fm music is less valiable, as you can have it for free a lot of the time.
True, but I'm not sure the cause-effect of "More games as a consequence of cheap/free music" as opposed to "Less music as a consequence of more attractive games" is paticularly clear-cut.
Plenty, yes, but nowhere near as much I'd guess. Not sure where you'd find figures though - and even then the figures by data volume would be completely different to those by unit volume.
I'm amazed the RIAA haven't tried to get money out of the games companies yet cos they'll probably feel they're entitled to it :)
RIAA hasn't, but some music studios have tried to renegotiate the royalty schemes... most especially on the Guitar Hero and Rock Band series.
-- Steve still does see file-sharing as a problem for media vendors, but doesn't think it can be banned out of the picture anymore than prohibition eliminated bathtub gin.
no subject
The only increase the last few years appears to be in games - presumably down to the rise of things like the Wii possibly coupled with a thought process of, "I could buy a couple of albums or buy a game. I'll download the albums," which would usually result in more money being spent overall if 2 albums = £20 and a game = £35-40.
no subject
no subject
I'm amazed the RIAA haven't tried to get money out of the games companies yet cos they'll probably feel they're entitled to it :)
no subject
And with services like Spotify/Last.fm music is less valiable, as you can have it for free a lot of the time.
no subject
no subject
no subject
no subject
And that's a massive chunk of the market.
no subject
no subject
RIAA hasn't, but some music studios have tried to renegotiate the royalty schemes... most especially on the Guitar Hero and Rock Band series.
-- Steve still does see file-sharing as a problem for media vendors, but doesn't think it can be banned out of the picture anymore than prohibition eliminated bathtub gin.