Threat Assessment...

[identity profile] captainlucy.livejournal.com 2010-08-23 03:32 pm (UTC)(link)
1) Traditional "Slow" Zombies: There are really 2 kinds here. (a) The "traditional" Romero-esque zombie, raised by something which can be described scientifically, limited to those infected before death, and which can be taken down with a good shot to the head, and (b) the mythological zombie, raised by supernatural means, includes those already dead (limited only by decomposition to the point where there is nothing left to animate - think Jason & The Argonauts fighting the skeletons), and which can only be stopped by massive damage, combatting with opposing supernatural forces, or satisfying whatever supernatural desires animate the zombie.
So, with that in mind:
1a: Defcon 4 - localised threat to small and isolated communities, no threat where there is an organised military/militia
1b: Defcon 1 - major worldwide threat, potentially overwhelming dependent on the speed/ferocity of the outbreak and whether suitable counter-measures can be employed in time

Fast Zombies/Infected: This would have to be contained almost instantly at source, otherwise you'd be looking at a mass nuclear strike within a very short space of time. More than a few hours and the outbreak would be unstoppable. Not so bad for the rest of the world if the outbreak is on an island (e.g. Britain, Ireland, Japan, Australia), a bit shit if it's somewhere on a continental land mass (excluding Antarctica for obvious reasons, it's already got the Thing and various Cthulhoid monstrosities to worry about).
Defcon 1: depending on the speed and scale of the response, it could be a world-killer

Vampires/werewolves: Hard to say. Depends on any number of variables, including but not limited to:
-what are their intentions for the rest of Humanity?
-how organised are they?
-what (if any) special powers do they possess?
-what are their limitations/weaknesses?
Depending on these, they could be anywhere from Defcon 4 to Defcon 1. If you're talking World of Darkness/New WoD, then I would put them at Defcon 2 - a major threat, combat with them would change the world as we knew it, casualties would be huge but not insurmountable