andrewducker (
andrewducker) wrote2005-05-02 08:56 pm
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Some answers - part one - Where my love of games comes from.
My love of games started with my parents, who introduced me to board games (Snakes & Ladders, Draughts, Reversi, Chess, Monopoly and Risk spring immediately to mind), which I played fairly frequently as a child. We also played card games a lot - Whist and Rummy being the most common ones - with excursions into Bridge when I got a little older (I'm far too excitable a Bridge player, with a tendency to overbid).
Somewhere around the age of 9 I saw an advert on the back of a comic for The Awful Green Things From Outer Space which, although I never managed to actually track down and play a copy, led me to my local games shop, where I bought a copy of Dungeons and Dragons (from the look of the pictures on this page the 8th-11th printing). I had _no_ idea what was going on, having never even heard of roleplaying games before, but I knew that whatever it was was extremely exciting. Luckily about a year later I encountered someone else who _had_ played before and could tell me how you actually _played_ this marvel I'd discovered (Roman Serafinowski was his name - I'm astounded I can still remember it). I distinctly remember the thrill of visiting him - travelling by train by myself for the first time ever - and gaming in his room halfway up a block of flats (the first time I'd ever been in a flat too).
Anyway, I progressed from there, still sticking with D&D, but picking up more bits and pieces until I had a fair stack of rules-books and modules for it, running games for the next 7-odd years until I left for university - always for my two brothers and a few friends of theirs (not having any gaming friends of my own at that point). At which point I went to university, wheremy world exploded. Suddenly I had quite a few friends who gamed (in fact, damn near all of them, as I'd colonised the gaming group). My second year was when Vampire was first released, and there was a game running on a constant basis, _at least_ 8 hours a day for the next 9 months. People dropped out of it to go to lectures or (occasionally) work on essays, but it was always there, with a rotating group of players.
That group also introduced me to Cthulhu, Mage, Kult, Ars Magica, Warhammer and a host of other RPGs, as well as a variety of boardgames. And it's still the bits and pieces of that gaming group I play with (as well as my brother Hugh, thus taking me back to my near-original gaming group), as I'm now based a mere 30 miles away from there.
Wow. You have _no_ idea how wierd it was remembering the feeling when I first read a D&D manual.
Somewhere around the age of 9 I saw an advert on the back of a comic for The Awful Green Things From Outer Space which, although I never managed to actually track down and play a copy, led me to my local games shop, where I bought a copy of Dungeons and Dragons (from the look of the pictures on this page the 8th-11th printing). I had _no_ idea what was going on, having never even heard of roleplaying games before, but I knew that whatever it was was extremely exciting. Luckily about a year later I encountered someone else who _had_ played before and could tell me how you actually _played_ this marvel I'd discovered (Roman Serafinowski was his name - I'm astounded I can still remember it). I distinctly remember the thrill of visiting him - travelling by train by myself for the first time ever - and gaming in his room halfway up a block of flats (the first time I'd ever been in a flat too).
Anyway, I progressed from there, still sticking with D&D, but picking up more bits and pieces until I had a fair stack of rules-books and modules for it, running games for the next 7-odd years until I left for university - always for my two brothers and a few friends of theirs (not having any gaming friends of my own at that point). At which point I went to university, wheremy world exploded. Suddenly I had quite a few friends who gamed (in fact, damn near all of them, as I'd colonised the gaming group). My second year was when Vampire was first released, and there was a game running on a constant basis, _at least_ 8 hours a day for the next 9 months. People dropped out of it to go to lectures or (occasionally) work on essays, but it was always there, with a rotating group of players.
That group also introduced me to Cthulhu, Mage, Kult, Ars Magica, Warhammer and a host of other RPGs, as well as a variety of boardgames. And it's still the bits and pieces of that gaming group I play with (as well as my brother Hugh, thus taking me back to my near-original gaming group), as I'm now based a mere 30 miles away from there.
Wow. You have _no_ idea how wierd it was remembering the feeling when I first read a D&D manual.
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I make games for a living, I play games in my spare time and I even invent my own games. What is it about games?
I love music, drugs, clubbing, stalking pretty girls around the office complex as much as gaming yet it's supposed to be something you leave behind upon entering the land of grown ups. Are we the first generation to be gaming into our mid lives?