andrewducker (
andrewducker) wrote2004-04-18 07:49 pm
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MMORPG
What I frequently wished was that there were MMORPGs that were only active a few hours a day/week. So if I wanted to play with the same people all the time, I could join the 8-10pm server. That way I'd log on at the same tim each day, see pretty much the same people and not have to worry about what went on when i wasn't about. At 10pm the gameworld would freeze and the 10pm-12pm server would take over, and those people would get to enter _their_ gameworld.
That way I'd have a world populated by recognisable players, not just those people who happened to log in at the same time as me, I wouldn't have to worry about being left horribly behind by 'grinders' and it'd feel a lot more like when I get together with my friends on a
Wednesday evening for table-top gaming.
That way I'd have a world populated by recognisable players, not just those people who happened to log in at the same time as me, I wouldn't have to worry about being left horribly behind by 'grinders' and it'd feel a lot more like when I get together with my friends on a
Wednesday evening for table-top gaming.
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Like Morf?
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Given the nature of MMORPGs, I think that even if the time limit was volunary, there'd be those who broke the rules. I agree that it would need to be enforced by the server.
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There were a whole host of people who I never saw, since they were on in what was asleep-dead-to-the-world time.. and when I did occasionally log on during the day, they hadn't a clue who I was, though I'd been playing for a good long while...
Oh, those were the days. Telnet, how I love you..
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Adam