andrewducker (
andrewducker) wrote2022-12-06 12:00 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Interesting Links for 06-12-2022
- 1. The big budget French version of The Three Musketeers looks amazing
- (tags:France trailer video viaSwampers )
- 2. Getting AI to set tests, mark them, complain about the marking, respond to the chubby, and grade the teacher
- (tags:academia ai )
- 3. Do Games Have to be Fun?
- (tags:games video )
- 4. Covid causes your immune system to work badly, leading to further infections from other sources
- (tags:Pandemic immune_system Doom )
no subject
You'd be surprised to know that a substantial number of players and professionals in the industry not only think that Myst is a terrible game but that it set an awful trend for games that came after it for something like a decade. Some people really hate it with a burning passion.
"For my part, I've never gotten interested in gaming for the reason he's complaining about recent games"
He's mostly complaining about AAA games (the equivalent of current superhero blockbuster movies in a way) which have basically been the same for 20 to 30 years and don't really offer anything new (besides technical improvements). I'm exaggerating of course but you get the picture. They are countless other AA or indie games available now which offer very different experiences and are aimed at all kinds of audiences, experienced or not, skilled or not. More and more producers have also realized that players have aged, have less time, energy or dexterity. More and more games have accessibility and difficulty settings that let you choose how you want to enjoy the game. You still have your lot of try hard or nothing "purists" but I'd say they're just a vocal minority of players.