andrewducker: (Default)
andrewducker ([personal profile] andrewducker) wrote2018-09-12 12:00 pm

Interesting Links for 12-09-2018

danieldwilliam: (Default)

[personal profile] danieldwilliam 2018-09-12 11:06 am (UTC)(link)
I think if the discontented Tories do try to oust May they will fail.

Their failure will make them vulnerable to a) disempowering and b) repercussions.

How May might want to use that I don't know.
jack: (Default)

[personal profile] jack 2018-09-12 12:22 pm (UTC)(link)
I can't believe they wrote a whole article about that without mentioning that the government can't bind itself to anything (apart from perhaps contracts with third parties).

I mean, if the brexiters will go for it, that's a lot better than the alternative. Although three years of slow death and "will they kick the can further down the road" is really not a good compromise. But that seems like a problem worth noticing.

Me: I feel like we're running out of ways to make this worse.
Nick Boles: We haven't made the economic security of the country depend on "can God create a rock so heavy he can't lift it" yet.
movingfinger: (Default)

[personal profile] movingfinger 2018-09-12 04:53 pm (UTC)(link)
The loot-box decision in Belgium seems like it could make any blind purchase randomized-contents "lucky dip" illegal---including bubble gum cards, cereal box prizes, baseball cards, possibly prize machines where you put money in and get a trinket. But not outright raffles, I think---for example, I paid for chances in two community raffles in the past week, for pieces of art; both of them I lost, but although I was technically gambling by buying chances, I viewed my tickets as a donation.

Am I really understanding this correctly? (I would like to see citations for trading cards misleading children somehow or turning them into destructive gamblers.) Is the real problem here the use of real currency to purchase in-game credits which are exchanged for the loot packs, rather than requiring them to be earned by playing the game? Eliminating the cash buy would make far less money for game companies, of course, but arguably could make playing itself more addictive.