andrewducker: (Default)
andrewducker ([personal profile] andrewducker) wrote2003-01-24 01:08 pm

(no subject)

People are not robots.

People are not perfect.

Bodies are made of flesh.

Flesh is no perfection, but just good enough

It is not steel or marble, cast and carved into shape, but grown through experience and infection and bruising and hard work and every experience you ever had.

You will never look like the photographs you see of the beautiful people because the beautiful people themselves do not look like that.

Accept that you are who you are, imperfections and all.

If you do not, who will?

[identity profile] kpollock.livejournal.com 2003-01-24 05:31 am (UTC)(link)
A bit like our own brains, or the universe etc.

There is no guarantee that we can understand everything that we can see/measure/detect/find - unless, I suppose, you are a fan of one of the strong anthropic principles.

Our explanations of the universe around us and everything in it are a series of analogies - the only real explanation is the actual thing itself. (it strikes me that this thought is amusingly like "In the beginning there was the WORD...")

I think I'm feeling very Friday....

[identity profile] cleodhna.livejournal.com 2003-01-24 05:39 am (UTC)(link)
Yes, and the fact that you get complex behaviours out of the interactions of exquisitely simple parts which themselves have no inclination to behave that way is bogglesomely cool. Wo could predict a termite mound from watching a single termite running around doing its termite thing? And yet we get 'intelligently' designed structures appropriate for their surroundings, with self-regulative ventilation. But of course no one could predict that from looking at one termite. It only falls out of the behaviour of the whole lot of them following very simple rules that have nothing to do with nest building. That's what's particularly cool about an evolved system like populations of termites: the problem is one of survival, and the solution is of obvious evolutionary benefit to the species. Go bugs!