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Five years ago I had a disagreement with a friend over whether this article was being overly pessimistic about augmented reality and whether we'd have "hard" AR soon.

Five years later, and this is the state of the art:


Which is, I totally admit, a very neat tech demo. But it's not "there" yet. The FOV is too small, and you can see the real world through it. Although, to be fair, most of the time the real world isn't _that_ distracting, you're definitely not going to be able to "see Victorian gas lamps in place of normal lights" or "have a real Coke can that you want to turn into an AR Pepsi can by drawing a Pepsi logo over the Coke logo".

Ah well, I'll make a note to come back in five years time and see where we are then!
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When I saw that it had won the 2017 Spiel des Jahres I took a look at Kingdomino. On discovering that it was only £15, and that games could be played in about 15 minutes I decided to pick up a copy.

So far I've played games with both [personal profile] swampers and [personal profile] danieldwilliam and both of them picked it up quickly and enjoyed playing it.

It's based (surprisingly enough) on the idea behind dominoes - or, at least, the part of dominoes where you have tiles with two ends and need to match them against each other. In this case the different ends are different terrains (grass, mountain, etc), and you score by forming areas of the same terrain*. Each turn you have to make a judgement between going for the tiles that score the highest, versus going for lower-scoring tiles which allow you make the first move the next turn.

I enjoyed it, and I'm definitely taking it on holiday. If you're looking for a filler game then it'll do a great job of that.



*It's a bit more complex than that, but not a lot.
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I posted yesterday about the media using "X defends against accusations" as a way of making you think that there are widespread attacks on them.

47 people clicked through to that post from Facebook. 5 from Twitter.

The 5 from Twitter all did so within an hour of the post going up.

The 47 from Facebook did so over the course of the following 12 hours (19 of them within an hour, but then an ongoing curve downwards).

Which indicates to me that Facebook does a pretty good job of knowing when something is interesting to my friends, and keeping it "active" for a while, whereas Twitter sweeps it away near-instantly, and unless it really grabs people it's gone.

And looking at my overall referrer stats, Facebook gets between three and six times the number of clicks that Twitter does.

(Just had a look at my actual LJ statistics too - yesterday I had 145 readers, of which 100-ish were reading via their friends-page and 45 were going direct to my posts/journal. Sadly I don't get the same info from DW, but Google Analytics tells me that 78 people visited that post on DW.)

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